dnd reddit story

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Why is D&D the best thing in all of nerd-dom? For one simple reason - there are no limits. Well, not REALLY. If you can imagine it (and get the right rolls), it's possible. Pair a creative set of players with a permissive DM, and you've got a recipe for some real shenanigans. And thanks to this r/AskReddit thread, we now know of even MORE goofy ideas to implement in our own campaigns.

1. Technically, D&D can just be Minecraft (from evilscary)

In one version of D&D undead were described as being able to store only a set number of scenarios and a number of set responses. Queue our group working out this meant skeletons were basically magical AND/OR switches.

So we pared down the skeletons to the most basic components needed; a skull, some spine and a single arm.

We set up several in a pocket dimension, with orders along the lines of "If X happens, touch your neighbour" and "if you neighbour touches you, do Y".

We basically built a huge analogue computer out of undead parts, housed in a pocket dimension.

Then the GM had it evolve sentience.


Disabled 2 goblins in combat while taking out a few others. Thought the next room had a "boss" se we wanted to go in with caution. Nat 20 and managed to convince the 2 goblins to help us take down their boss and we would reward them by letting them live/having some loot. We got some info but also needed help as it was clear that the next room was going to be a shitshow. I came up with the idea that we should stack them on each other give them a torch and have someone use their disguise kit to give them a trench coat. They agreed but the bottom goblin has to roll a strength check to see if he could support the top goblin. Our DM said this probably was not going to work. Nat 20. And thus Goblin Adultman was born. Goblin Adultman went into the room and was promptly killed by an ambush. We had the advantage and won while not having to share the loot.

3. Kevin McCallister would've been the ultimate rogue (from TwoGunsMags)

I try to emphasise more smart thinking and investigation in my story rather than a lot of fighting. But I must say this is only possible thanks to my excellent players.

Basically, they found out a group of thugs were planning to ambush them in their base. Two of my party members had had their main weapons stolen, and so they were heavily under-armed compared to their enemy.

They then set up a 'home alone' style set of boobytraps (drawing out the plan of the base and everything) by using random items and things from their explorer packs/gear etc. They managed to take out most of the enemy in hilariously gruesome ways which helped them with their victory in the main fight.

It was great, I am lucky to have my players.

4. There's NOTHING more horrifying than a child's imagination! (from Physalia-Physalis)

My nieces wanted to play D&D so I DM'd a game for them that I home-brewed to "take it easy on them". These kids were fucking ruthless. They came upon a much weaker character who had knowledge of strange goings on they were investigating. Once they over powered him they had an actual discussion whether or not to torture him to get info or just kill him on the spot. They opted to tie him up and take him with them, using him as a meat shield if he lied and got them into a bad situation, and protecting him if he was truthful. I made sure the character told the truth, because I wanted to see how they'd handle it at the end. They left him tied to a boat dock and went on their merry way. If you haven't played D&D with kids, try it. They come up with some really inventive strategies that will surprise the hell out of you.

5. This is just some kind of next-level Mojo. (from Dawnsbreach)

One of my players is a Goblin Shaman with no legs. To walk, she crafted herself a spider-like mechanical legs that she controls by channeling lightning from her waist stump to the unit, to control it.

She gets a talisman after a really difficult boss that allows perfect control of the elements, at the cost of not being able to use your limbs... well she's done fine without legs, no arms should be easy.

She takes her backup legs at their base, rigs each one of them up for a different elemental nature. And creates Goblin Shaman Elemental Spider-Walker Voltron.

Legs of Wind and Fire. Arms of Lightning and Water/Ice. A Torso of Earth, and a Head of All Elements blended together. She enshrouded her metal skeleton in elements like armor, and began her character journey anew.

6. Being able to pickpocket Cthulhu entirely is the ultimate dream of all Elder Scrolls players (from prongslover77)

I was playing a rogue in a high level campaign. My DM had allowed me to pray to the goddess Nocturne for a blessing and I was answered with what we called "The hands on Nocturne". Basically I was allowed to steal anything I wanted with a high enough roll via percentiles. The Dm would choose a number based on how absurd my request was and away I'd roll. It had 3 uses so I had to be careful with what I chose. The last use was burnt on a boss fight. We encountered an 8 story tentacle behemoth, I turned to my Dm and said, " I wanna steal it". He laughed and said I have a 1% chance, meaning I needed a perfect 100 on my roll. Wouldn't you know that's exactly what I got. I proceeded to bend space and time as I folded this enormous creature in half dozens of times until he was the size of a sticky note and into my pocket he went.

7. I love relaxing with friends and enjoying some Lovecraftian nightmares. (from Kromgar)

I grafted a red dragons head to a purple worm gave it skeletal arms and magic jard into it. Worm mecha that could cast spells. Then got ate by a giant frog and dismissed myself from its extraplanar stomach and copied my mind into it by accident.

By the end of the campaign it had two mouths that lead to its extraplanar stomach that was full of black sand. It also had four arms 8 legs and had 38 hitdice. Oh and it was spellstitched so it could animate undead daily and then make them intelligent. It was also self healing. It also had bone scythes coming out of its back and had mastercrafted bone armor. It had like 8 natural attacks. It was nuts

We were stuck on a necromancy attuned floating continent. It was a dark souls themed campaign

8. The dumbest solutions are often the best ones. (from misunderstood_9gager)

So my friend created this campaign where all of us were barbarians with low intelligence. My friend went as a dwarf, I as a Goliath (As it sounds, big and mean).

My friend had created this room with pressure plates. When you stepped on one, a toxic arrow would strike.

So my friend, the dwarf, started hitting all the pressure plates with his axe. I asked him what he was ding. He replies by pointing at his temple.

"If they have no ammunition, they cannot shoot us anymore"

In the end, I just tossed him across the room.

9. Phyllis is a good pet/zombie. (from Pirate_Nuns)

My wife confirmed a natural 20 to befriend a zombie. Opens door. There's a drooling monster. It's a zombie. Kill it. Again. But noooo. Now we have a pet zombie named Phyllis following us everywhere.

10. Never underestimate ball bearings. (from topsecretvcr)

When I was making my first ever character they already had weapons and armor due to their backstory so I was looking through all the equipment I could get. I discovered something amazing, 1000 ball bearings for 1gp and I had 15 gold... moments later I had 15000 ball bearings and 0 gold.

My first quest was we had to attack and destroy a forge in a cave hideout. After a long journey to get there we got the idea to have some people sneak in and destroy the lava supply thing and cause the place to fill with lava and flush out all of the enemies. Everything went according to plan and right after our sneaky people got out I dumped all 15000 ball bearings in front of the exit. Every single enemy that left the cave fell flat on their ass and we just poked them with our swords. The entire final battle of that well thought out and planed quest became completely trivial