Not long ago, we began our search for the greatest Super Nintendo game of all time by asking you to choose your favorites in a series of one on one match-ups. After receiving over 800,000 votes, WE HAVE OUR VICTORS! They're a great mix of commercial blockbusters, critical darlings, and hardcore-gamer favorites. Without further adieu, here are the 25 best SNES games as chosen by gamers.



Contrary to popular belief, a flashy sequel doesn't equal a bad sequel all the time. In a bold move, Contra III fast-forwarded the action to the distant future and improved not only the aesthetics, but the scope and storyline of the game, all while maintaining the "run and gun" appeal of the original. Though there have been plenty of knockoffs since, none have had a weapon as universally appealing as the Spread Gun. None.



Earthbound broke a lot of traditional rules established by previous SNES RPGs with its innovative, unique gameplay. To outsiders, Earthbound seemed like a cutesy kid's game. Any well-informed gamer will tell you otherwise. The characters had names like "Buzz Buzz" and "Poo," but it boasted a layered story with complicated characters and one of the most deeply unsettling final bosses in the history of gaming. While it hit the United States before the heyday of Japanese RPGs, it's held onto an incredibly dedicated cult following.



A solid follow-up, marred by terrible ports in years to come, the original version of Earthworm Jim 2 provided plenty of new features while adhering to its predecessor's insane pace and humor. While the first installment could comfortably be classified as a platformer, the sequel launched traditional level design out the window like a cow off a catapult. One level had you bouncing puppies off a giant marshmallow, Game & Watch style, and another had you inexplicably playing as a cave salamander named "Blind Sally." All this, and the protagonist is still an earthworm in a super suit. Groovy.



"If it ain't broke, don't fix it" was probably a motto chanted by the Kirby's Dream Land 3 developers. They didn't so much shatter the mold as much as smooth out the edges. New abilities to absorb and three new companions in the mix meant the player had a whole spectrum of new power combinations to explore. On top of that, it featured co-op gameplay and a gentle pastel art style, making it the perfect comfort game. Plus it had Kirby in it. That's probably why you voted for it.