Article The Dorklyst: The 6 Things Every Great Rockstar Game Does Wrong

By Kevin Corrigan and Jeff Rubin / August 3, 2011


Let's get one thing out of the way first: Rockstar makes awesome games. But when a company has such a high pedigree, sometimes we can be blinded to the things they don't do so well. Here's our list of the six things Rockstar's most-amazing games still need to work on.


6. Commitment to Realism Over Fun


In real life, you're not suppose camp within 100 feet of a trail. You're not supposed set up your tent on top of living plants, and it's in your best interest to sleep on a level surface. I understand why all of those things are important in real life. I don't understand why they're enforced before you can quick travel in Red Dead Redemption.

Rockstar games are usually referred to as sandbox games. I'd say they're closer to playgrounds. The insane level of realism creates a miniature version of reality to play in. They do a great job. It's why driving on the sidewalk in GTA is so fun. Sometimes, though, they get carried away. At some point realism gets too close to reality, which is boring.

Here is a small sample of things I don't enjoy doing in real life, let alone in a videogame: getting tired after running a short distance, going to a store and finding out it's closed, delivering pizzas, working out. If I thought working out was fun, I wouldn't be playing a videogame.

Guitar Hero Rock Star

Picture Guitar Hero Rock Star

May 09, 2010

Guitar Heroin thank you very much!

Guitar Hero Badass

Picture Guitar Hero Badass

May 07, 2010

Don't laugh, he just hooked up with the head cheerleader.

Filed Under   nerd   rock star