It makes sense for developers to be drawn to making superhero games - there's a built in audience, the entire world and scenario is set up for you already, and there's a bunch of cool powers to play around with...which, actually, is also the problem. With so many superheroes being given powers of invincibility and impossibly crazy super strength, it makes designing a challenging game pretty, uh, challenging. The right way to do things would be to not betray the character and find a way to create an interesting game with their powers in tact. Or you could always take the easy way and just remove whatever inconvenient abilities are getting in your way.
Which is, naturally, the way most developers went for. These are 5 superhero games that did away with some pretty important superpowers.
1. Dragon Ball Z: Sagas - The Z-Fighters Can't Fly
The Source Material: The Z-Fighters are exceptional martial artists, and among the most powerful beings in the universe. They can use their energy - their ki - to shield their bodies from attacks, shoot energy projectiles, move so fast it looks like they teleport (except for Goku, who can actually teleport) and fly around with incredible speed.
The Game: Powerful warriors? Check. Energy beams and Kamehameha? Check. Super Saiyan? Check. So what's wrong? The Z-Fighters simply can't fly during actual gameplay. They are shown flying during cutscenes, and the levels start with the heroes landing at the beginning of the stage from the air, but the most you can hope for while in control is jumping and hovering around in the air, but only as high as your character can jump. I know what you're thinking. No problem, right? Z-Fighters have legs as powerful as nukes, they can jump pretty high. Not in this game, unfortunately. Their jumps are so pathetic Chunky Kong from Donkey Kong 64 would be embarrassed by them.
But it's no problem as long as the gameplay doesn't demand it, right? Well, there are coins in the game you can pick up on the stages that you can spend on making your ultimate warrior (not to be confused with The Ultimate Warrior) even more powerful. But some of them are placed so high that you simply can't jump up that far from the ground. You have to find platforms like hills to jump from, hover to the coin and pick them up. That's right. Height is a problem in a game based on Dragon Ball Z. The true challenge should be triumphing over foes like Frieza and Cell, not picking up collectibles out of your reach.