As much as the world of video games can bring us joy, they can also lead to disappointment. Beautiful weekend nights can turn into gazing into your wallet wondering when your money went faster than you can hit a start button; it hurts to feel like you didn't get your money's worth. 

Redditors are loathe to forget any time they've been cheated out of a good time. Here's 10 examples. 


1. Gotta work with what you have sometimes, nazgaten

videogame let downs - command and conquer 4

Command and conquer 4. The last one. Changed the whole game play, no more building super armies or awesome bases, no collecting Tiberium. Small set amount of slots for units. Bull shit limited units.


2. That's just the luck of the draw, man. So sorry Kakkz00ka

videogame let downs - pacman

My story goes back to the days of yore; to the golden age of arcade games. One of my first obsessions as a lad, and one of the first games to forever seal my lifelong addiction/passion for animate pixels:

PAC-MAN.

I played this game religiously as a child. I would beg my father to bring me to the arcade every weekend to play. I was fortunate enough to own the Atari 2600 at the time, and I couldn't wait for the day PAC-MAN would be released - to play at home!

Now, a twelve year-old's vision about how the proper cabinet arcade version of a game should translate to an eight-bit home console can be a bit grandiose. At least this former twelve year-old's vision was that of a carbon copy translation. I couldn't see how the wholly graphically superior Atari 2600 (remember, home gaming had just taken its first evolutionary step from the monochromatic and static PONG to games like "Adventure!" and "Night Driver") wouldn't be able to reproduce the glorious excitement and colors of PAC-MAN.

I remember anxiously awaiting the release of the game. I remember reading magazine articles about the development of the game. Even back in the early 1980s, in the infancy of video gaming, the hype surrounding the console release was huge as this was the most played arcade game ever at that time.

I remember my father bringing me to Toys R Us to pick up the game. When we arrived home, I ripped open the packaging and slammed the cart home into the 2600. My mind's eye was prepared for:

this,

but instead, I was presented with:

this.

To say the least, I was disheartened. And thus began my blossoming cynicism with marketing and hype, which I hypocritically fed by becoming a marketing major in college.

Thinking back now, I shouldn't have been so surprised. I also loved the game "Asteroids," which predated "PAC-MAN" by a year. The console release of that game also looked nothing like the original. But, for some odd reason, I didn't initially sense that the original version should look the same on the 2600. Perhaps I subconsciously understood that vector graphics couldn't be reproduced on our televisions at the time.

Anyway, it was fun sharing. Now get off my lawn.



3. Ultimate finesse HiddenKrypt

videogame let downs

The original Deus Ex.

Ok, put down the pitchforks, I have a reason. I bought Deus Ex for 10$ at Target, around 2000-2001 or so. It was labeled "limited edition", and came in just the jewel case. At the time it wasn't hard t find games going for 0$ in a jewel case a few years after release, so what the hell, sounds like a great deal.

Except the "Limited Edition" part. Normally that's the sort of thing we expect to see on some special version of the game, like a re-release that includes the latest patches and added multiplayer, or maybe special items or something.

Instead, the game froze up right when you board Jock's Helicopter. A slash screen appears. "Thanks for trying the limited edition! Buy the full game!"

Motherfuckers got me to pay 10$ for a fucking demo. One that lasted a bit longer than most Demos, but still... And when got my friends copy of the full game? the saves were not compatible.

So yeah. Biggest gaming letdown: Deus Ex Limited Edition.



4. And it's not even like the ending of the second game was better... YourAuntie

videogame let downs


The ending of the first Borderlands. SPOILER ALERT (frankly, you're better off just reading about it).

The entire game talks about seeking the vault and its treasures and awesome weapons. You finally get to what you're pretty sure is the vault, but there's a big boss to beat. After the entire game teaches you to expect super awesome rare loot from the hardest enemies, you get pretty excited about beating this boss. 30 respawns later, and after almost completely depleating all your ammo and money you finally beat him and.........

Credits.



5. WE DESERVE A DECENT ALIEN GAME abefroman69

videogame let downs - alien

Aliens: Colonial Marines.

Me and my buds were so pumped when the Aliens Vs Predator game came out, but it was so bad, and even worse, not consistent with the movie. The guns sounded all wrong and it just was a terrible game to play.

When I heard that Colonial Marines was spearheaded by a bunch of Alien Diehards who bought licensing to all of the sounds and really did their research, I was so pumped. Then I played Borderlands 2 and found out the guys who did that were making the alien game, can't tell you how fucking excited I was.

I was pumped for that game for various reasons for 3 years. So pissed about it sucking.



6. I was more mad about the Six Mans Morris than anything else that happened in this game tbh iseewhatudidthar

videogame let downs - assasins creed

Assassins Creed 3 has to be one of my biggest let downs. The opening was far too drawn out and by the time i got to play as Conner I actually thought Haytham was a much cooler character. Also the Towns were far too open plan for any decent free running to take place, I'd finish most flees with a fall into a large open area and then massacring half of the local law enforcement. I think it was that bit worse as i thought they'd finally got it right by Brotherhood and expected this to be the triumphant end to the series (well Desmond's story - we always knew they were gonna milk this udder dry).


7. Dragon Age > Neverwinter Nights 2 SeraphinaAizen 

videogame let downs - neverwinter nights 2

Neverwinter Nights 2. I love the original so much...even today, I still play it enthusiastically. When I found out they were making a Neverwinter Nights 2, I was so excited by it, I was hardly ever off the dev journal to see what was happening with it.

And then it came out....and it was shit.

Well...maybe 'shit' is harsh. But there was so much wrong with it. The graphics were pretty bad, even for the time. The faces were extremely poorly animated. The customisation options for arms and armour that existed in the first game were severely neutered ("Oh, wow, I can pick from eighteen million different knee pads but the body mesh is fixed and I can't do anything about it?"), the main campaign felt clumsy and it honestly just felt like the illegitimate bastard child of the first game.

Dragon Age would eventually come along and be the game that Neverwinter Nights 2 should have been, but I'd have to wait a hell of a long time.


8. Every cutscene in this game was comedy if the CPU wasn't acting right flamingdeathmonkeys

videogame let downs - cutscene fails

I think it was heavy rain.

I really loved the concept but in the end the story was lame and I didn't give a shit about most of the characters.

The most fun I had with it was making characters have incredibly uncomfortable staredowns by not finishing actions.

2 characters sit at the table, looking eachother in the eye

Char 1: "She wanted you to have this envelope3

puts envelope on the table

Char 2: keeps eye contact

slowly reaches for the envelope

more slowly

almost there

pulls his arm back and re-establishes awkward eye contact

me laughing like an idiot

 


9. All that build up... asldkja

videogame let downs

Tales of Symphonia: Dawn of the New World. MY god. The first one is probably my favorite game ever, so when the second one came out, I bought it the first day, stayed home "sick" from school the next day, and played it all day. It turns out, they took out the free world roaming aspect of it... a little more than 5 years of waiting, and they brought out an awful sequel that ruins any possibility of making a prequel to the first one :( how awesome would it be to be playing as a young mithos, kratos, or yuan?!


10. Knights Of The Old Republic was gonna be a tough act to follow, anyway Greyfeld

videogame let downs - knights of the old republic

Star Wars: The Old Republic

One of the biggest RPG developers in the world pairs up with one of the biggest video game publishers in the world, creates an online world based on one of the biggest franchises in the world, with the largest budget in the history of the video game industry.

Game goes free to play in under a year.