The visual-kapture kast from the original Mortal Kombat games have reunited, and it feels so good.


In kase you weren't aware, the original 16-bit Mortal Kombat games used AKTUAL AKTORS to build the pixel-ly kharakter models (which is why so many looked more realistik than other fighting games at the time). Here's a video showing the mokap work done for the original Johnny Kage.

Anyways, they're all still looking pretty good. And even though he lost his metallik arms, Jax is looking seriously jakked.

Here's who all these people are (akkording to redditor kevinday):

Back row:

  • John Parrish (incredibly ripped guy): Jax
  • Carlos Pesina (black shirt): Raiden
  • John Turk (very center, back row): MK3 Ninjas
  • Rich Divizio (green shirt): Kano
  • Eddie Wong (white shirt): Liu Kang in MK3
  • Daniel Pesina (thumbs up): MK1/2 Ninjas

Middle row:

  • Ho Sung Pak: Liu Kang in MK1/2
  • Kerri Hoskins (black shirt): Sonya and Kia
  • Lia Montelongo (light shirt): Sindel, Sareena and Tanya


  • Sal Divita: MK3 robots, also artist for many of Midway's sports games
  • John Vogel (black shirt): Artist for nearly all of the MK games