The visual-kapture kast from the original Mortal Kombat games have reunited, and it feels so good.
In kase you weren't aware, the original 16-bit Mortal Kombat games used AKTUAL AKTORS to build the pixel-ly kharakter models (which is why so many looked more realistik than other fighting games at the time). Here's a video showing the mokap work done for the original Johnny Kage.
Anyways, they're all still looking pretty good. And even though he lost his metallik arms, Jax is looking seriously jakked.
Here's who all these people are (akkording to redditor kevinday):
John Parrish (incredibly ripped guy): Jax
Carlos Pesina (black shirt): Raiden
John Turk (very center, back row): MK3 Ninjas
Rich Divizio (green shirt): Kano
Eddie Wong (white shirt): Liu Kang in MK3
Daniel Pesina (thumbs up): MK1/2 Ninjas
Ho Sung Pak: Liu Kang in MK1/2
Kerri Hoskins (black shirt): Sonya and Kia
Lia Montelongo (light shirt): Sindel, Sareena and Tanya
Sal Divita: MK3 robots, also artist for many of Midway's sports games
John Vogel (black shirt): Artist for nearly all of the MK games