Arguing about Star Wars - a pastime as old as the internet itself. But we thought it was time to settle one Star Wars argument once and for all - what are the best Star Wars games of all-time? And so none of you could yell at us for making decisions you disagreed with, we had you vote for it - 188,369 votes later, we have the top ten Star Wars games of all-time! Some of you may be happy, some of you may not be, but at least no one will ever need to argue about Star Wars any more ever again for any reas...ahhh nevermind, we all know this is only going to make things worse, like trying to make out with your brother to make an intergalactic drug dealer jealous.
The problem with a lot of Star Wars games is they all feel a little too similar - how many times can they try to realistically recreate the Battle of Hoth or put you in the shoes of a Jedi just learning their powers (the answer is "as many times as they want," and frankly I'm pretty okay with that)? But sometimes a Star Wars game comes along that breaks the mold and tries a new approach to something we're all familiar with - and that's what happened with Lego Star Wars II. Improving on a lot of things from the first Lego Star Wars (including better camera, more characters, and NOT being about the prequels), LSW II made the original trilogy a lot goofier and more fun than it had any right to be. Plus, it didn't hurt that the Lego version of "Luke, I am your father" didn't need to recreate Mark Hamill's cry-face for that scene.
Rogue Leader was pretty much everyone's childhood dream come true - join the fray in all of the big battles from the original trilogy, play as Wedge Antilles, and even have farmboy sociopath Luke Skywalker murder womp rats for no reason other than to brag about it later. The game followed up the fun but not very good-looking Rogue Squadron (aka "The Prequel Yoda Puppet of Star Wars Games") and made an entry that was deeper and more realistic-looking (aka "The Original Yoda Puppet of Star Wars Games"). The end result was a fantastic game and the last time doing the Death Star trench run was fun in a videogame. And it proved again, in true Star Wars tradition, the 2nd entry of the series is usually the best one.
Technically it should have been titled Dark Forces IV: Jedi Knight III: Jedi Academy, but it was shortened because the forces stopped being so dark in the previous game apparently. Anyways, this is the first game in the series where you didn't play as alliterative bearded Jedi, Kyle Katarn, and took a less linear approach than the previous games. Overall, it's probably the weakest game in the series, but when the weakest game is "customize a Jedi warrior and get all kinds of cool lightsaber and Force-power stuff to mess around with", that's gotta be a good sign.
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