The Legend of Zelda is one of the greatest series in videogame history, with nearly every game being a classic in its own right. So, mostly just to get the internet really upset about something, we asked you to vote for your favorite Zelda game of all time. And after nearly 200,000 votes (you can see the full results here), you (well, a bunch of people who voted, which may or may not include you) have decided the top 10 games in the Legend of Zelda series, which has done pretty well for a series starring a kid who never speaks and doesn't even have his name in the title. So take a break from trying to figure out how the new Link to the Past game will affect the Zelda Timeline and read about the top 10 Zelda games of all-time.
Somewhat narrowly beating out the Oracle games (also developed by Capcom), comes the Honey, I Shrunk the Link entry of the Zelda series, The Minish Cap. The basic twist of the game was Link could put on a hat that turned him into an ant-sized hero as he went around searching for medallion halves and doing somersaults as he rolled around Hyrule.
The game is notable for being the first entirely new Zelda game produced for the Game Boy Advance, and one of the few Zelda games to be developed by someone other than Nintendo. Other than that, The Minish Cap is mostly just a colorful and well-made entry in the Zelda series with some solid puzzle-solving, although a Rick Moranis cameo would have been totally welcome.
The idea of a multiplayer Zelda title was once simply a fool's dream the Zelda series was meant to be played alone, with your only companions being a bunch of junk food and an NPC fairy that wouldn't shut up. Then Four Swords came around allowing four GBA's to connect and play out an adventure with four multi-colored Links battling through randomly-designed dungeons.
The result is one of the most unique games in Zelda history (a series not particularly well-known for really unique entries) since you HAD to have at least one other player to play the game. Granted, this version also came with A Link to the Past, so that helps sweeten the deal, but the Four Swords portion is probably the most interesting, if only because it gave GBA owners a reason to have a link cable other than Pokemon battles.
The original, the first, the Legend of Zelda that started it all (well, unless you're real into the Zelda Timeline, in which case this game is actually one of the last in the series). While not as deep or complex as later games, the groundwork is all beautifully laid out here. And it can't be underplayed how unbelievably huge this game was at the time it was one of the first games to have actual save files on the cartridge. Imagine having to start this game over EVERY TIME you played it. On top of that, the gold cartridge was a pretty neat feature.
All that being said, one thing that is very notable about this game was how hard it was (both figuratively AND literally, since it could take a lot of whacks against a table while you blew into it and prayed to god to make it work). The game doesn't hold your hand at all some creepy old man who lives in a cave gives you a sword and you're on your own. No directions of how to navigate the maze-like environment, no helpful hints about how to use your items, and and no explanation about how the hell you're supposed to know which part of a wall to blow up.
Then again, no companions were screaming in your ear all the time either, so maybe it evens out.