When moving through any game, your goal is usually to move up the food chain: get better guns, get better armor, get better everything. Get to the point where you're unstoppable, where you can mow through enemies like a weed whacker through a bunch of easily-whacked weeds. But this desire needs to be kept in check - because when the developers include weapons that are too good, it can completely throw off the balance of the whole game. There's no need for strategy or real challenge with weapons that are that powerful - and just like when Tim Allen makes a way too powerful weed whacker on Home Improvement, sometimes we need to recognize when things have gone too far. These are the 15 most overpowered weapons in videogame history.
Getting all the masks in Majora's Mask is something of a pain (unless you're Bill Murray in Groundhog's Day and used to this kind of stuff, but in which case, you're also a fictional character). Unfortunately, you need them all to get the final and most ridiculously-powerful mask in the game - the Fierce Deity's Mask. The FDM transforms Kid Link into, well, the Fierce Deity (who looks a lot like Adult Link but with gray hair and some bad facepaint). While it can only be used in boss fights, the mask makes the game a joke - even the final boss fight against Majora's Mask becomes a quick scuffle, with Fierce Deity Link shooting his laser-sword against the helpless evil mask. It's like if they let you beat Ganon in Ocarina of Time by having Biggoron step on him.
Kinda makes you wonder how this thing nearly brought the apocalypse down on Clock Town. Also makes you wonder why they didn't evacuate Clock Town the second they noticed the moon was, like, 100 yards away.
Why they bothered including any weapons other than the Metal Blade in Mega Man 2 is still a mystery. Once you get the weapon from Metal Man (who is actually a pretty easy boss, and can be defeated by your default arm cannon), Metal Blade should instantly become pretty much the only thing you use for the rest of the game. Unlike a lot of other weapons, MB eats up almost no energy - you get 4 shots for every bar of energy (28 bars of energy x 4 shots per bar = 112 shots total), which you can exploit to infinite simply by pausing the game after every 3 shots. And best of all? It's effective against 4 of the 8 Robot Masters in the game (to be fair, it's totally ineffective against 3 as well).
The point is - this is more or less the only weapon you need. As if you had reason to doubt a weapon that let you chuck metal blades in all directions. This is like the time you failed shop class all over again, but you're finally being rewarded for it.
You probably have some pretty fond memories of FPS's on the N64, between Goldeneye, Turok, and Perfect Dark. But go back and play them. After having years of playing with PCs and console controllers with two joysticks to assist with aiming, trying to control yourself with one N64 joystick is damn near impossible (also, if you've ever owned a Mario Party game, that joystick is probably busted as all hell). This presents a problem when running and gunning in multiplayer. But Perfect Dark had a shortcut - the laptop gun.
The gun itself wasn't that great - but it's secondary function as a turret made it a force to be reckoned with. Now it didn't matter if you couldn't aim well - the turret could take care of business for you! And while it was shooting, you could equip another gun and fire away. It was a distinct advantage in a game that gave new meaning to "Wait, I'm ALREADY out of ammo?" Actually, nevermind, it's the same meaning.
For an end-of-the-world scenario, the Fallout universe sure does have a lot of great, technologically-advanced weapons just lying around. The greatest weapon in the game is probably the Experimental MIRV, which is essentially a nuclear bomb shotgun - which would also be on this list if ammo wasn't so scarce and wasn't so likely to kill yourself when using it.
The alien blaster is so unbelievably great because it's guaranteed to do a critical hit with every fire, and will instantly disintegrate almost any enemy in the game. Not only that, but it weighs very little too, so you'll have plenty of room in your backpack for the 300 lbs. of near worthless crap you've collected but refuse to part with for any reason.