Worst - Solar Sensor (Boktai: The Sun is in Your Hand)

The Dorklyst: The 8 Best Worst Gimmicks In Videogame History - Image 2

It's hard to think of a gimmick more ill-conceived than Boktai's "solar-powered" one. Essentially, there was a sunlight sensor on the actual game cartridge, requiring you to play the game in direct sunlight in order to charge your weapon in the game. There was probably a few thoughts behind this gimmick:

  1. It will force gamers to go outside and be exposed to nature, which is good.
  2. It will set us apart as a unique, interesting game, which is also good.
  3. Those idiots will play with constant glare and it will be awful and then they'll want to play at night but won't be able to charge their weapon at all, which is whatever the opposite of good is.

It's that third point that was the major problem - to charge your weapon and play the game as it was meant to be experienced, you pretty much had to force yourself to deal with glare (which the Gameboy Advance did not handle all that well). Not only that, but if you ran out of weapon charge in the middle of the night, you were stuck playing the game in panic mode, hiding from enemies. Not exactly an ideal way to set up a game, but at least a lot of frustrated gamers probably got sunburn.