At this point, BioWare has proven that they are SUPER GOOD at making RPGs about space. No other company gives more control to the player and more depth to the characters he or she controls; which is why letting them make a Star Wars game might be the smartest move LucasFilm has made since Shadows of the Empire. The game featured BioWare staples such as a dialogue wheel and morality system and had a story set 4,000 years before the events of Phantom Menace. So when you really think about it, KOTOR is the true Star Wars prequel, how's that for a jedi mind trick?
Diablo II took the wholesome fun of fantasy RPGs and threw it into the dark, firey underworld of PC games in 2000. The result was like a more f*cked-up Ultima, or a less f*cked-up Quake. Either way, it gave fantasy gaming a swift kick in the ass, and its influences can be seen in everything from Skyrim to that dragon toy on your co-worker's desk. And now that Duke Nukem Forever has disappointed us all, Diablo III has stepped up as one of the most anticipated follow-ups on the horizon. The horizon is in Hell, by the way.
The cake is a lie. A combustible lemon that burns your house down. SPAAAAAACE. Whether you're sick of these catchphrases or just mad that I didn't mention your favorites, the fact that these snippets of Portal dialogue have permeated your brain to this extent speaks volumes about the game's lasting appeal. Whether you're laughing at quips from a charmingly sociopathic AI or twisting your brain around to unlock some truly devious puzzles, Portal 2 is a game that really gets inside your head and sets up facilities there.
Skyrim was universally well-received by critics, gamers, and basement dwellers alike. It's the first non-Japanese game to get a 40/40 rating on Famitsu and was voted the second best PC game of all time on Dorkly, the super cool gaming site that you should visit every day and tell all your friends about. Gamers everywhere have happily given up their social lives to Skyrim. And how could you not? It's a game of delightful distractions. Just as you finally decide you're going to hunker down and solve the whole "dragon" problem, some lady at a tavern has a problem that needs solving. What kind of hero would you be if you turned her down?
Many critics site Half-Life as the game that re-defined modern first person shooters. It did, and Half-Life 2 is so good it makes Half-Life look like garbage. Despite being great for its time, Half-Life was pretty standard. Scientists open a portal, aliens spill in, shoot stuff, bla bla bla. If you haven't played it, I would recommend skipping right to Half-Life 2. Everything is better. The game starts with you being processed in a dystopian future reminiscent of World War 2 Germany. From there you don't never have a moment to catch your breath. Episode 3 isn't finished, so you could speculate that you'll have a moment to catch your breath in Episode 3, but I doubt it.
It's hard to quantify why Half-Life 2 is the best game ever, but it is. The gun-fighting is tight. Everything in the environment is interactive thanks to the source engine. The gravity gun is the most fun weapon next to the portal gun. The super-gravity gun rampage in the Citadel makes you feel like a god. Episodes one and two continue the fun with awesome set pieces, big battles and plot twists. Still no word on Episode 3, but I'm confident it will be amazing. If Valve releases it, and it's bad, I'll eat my hat.
I'M BEGGING YOU GABE, THE LONGER YOU TAKE TO FINISH EPISODE 3, THE MORE LIKELY IT IS THAT I WILL DIE BEFORE I CAN PLAY IT. PLEASE HURRY. I AM IN PERFECT HEALTH, BUT I COULD STILL BE IN A CAR ACCIDENT OR NATURAL DISASTER. IF THAT HAPPENS I WILL HAUNT THE WHOLE VALVE TEAM SO HARD THAT YOU WILL REGRET IT. THAT'S A PROMISE. I WILL FOREGO HEAVEN JUST TO MAKE YOU SORRY.
ALSO, PLEASE DON'T INCLUDE ANY MORE ANTLION SEQUENCES.