Besides having arguably the best name of any video game ever, Super Castlevania IV was a triumph in other respects, too. The new navigation and combat features helped not to make the game easier, but to enhance the entire experience. Graphical improvements over previous installments made exploring Dracula's castle that much more creepy, and the 16-bit score is one of the best on the console. While the Castlevania series is known for its non-linear level design, SCIV stuck to straight platforming. It had a heavy focus on weapons, especially Simon's signature whip, which he could now manipulate like a damn virtuoso. Whip it good, buddy.


It's your classic tale of earthworm finds ultra-high-tech-indestructible-super-space-cyber-suit, earthworm puts on ultra-high-tech-indestructible-super-space-cyber-suit, earthworm uses ultra-high-tech-indestructible-super-space-cyber-suit to defeat evil crow. At the time of its release, Earthworm Jim was regaled for its impressive animation, refined gameplay, heavy-handed comedic themes, and other things you don't have to be a Professor Monkey-For-A-Head to appreciate. It holds up shockingly well, its art and level design are still distinct and original. Despite occasionally clunky controls, Earthworm Jim is part of the grand tradition of off-the-wall games like Psychonauts and Monkey Island: You either love them or you haven't played them.


The original Mortal Kombat is one of the most controversial games of all time. The only thing it had in higher volume than gore and violence was people that wanted to play it. Mortal Kombat focused on Liu Kang's journey to save the earth from the evil sorcerer, Shang Tsung, but everyone else focused on the spine-rippingly good fatalities. Not to mention Sonya Blade—who put the "babe" in "I'm getting the shit kicked out of me by a babe." Though lacking the refinement of a Street Fighter or the manic pace of a Marvel vs. Capcom, Mortal Kombat was undeniably bad-ass, especially juxtaposed against the backdrop of the Super Nintendo. Their portly Italian plumber spokesman barely decapitated anybody.


(Official Title: Final Fantasy IV) While the game has been re-released under its original title, Final Fantasy IV was originally known as Final Fantasy II outside of Japan. Believe it or not, there was a time when executives were afraid that the Final Fantasy series wouldn't appeal to western gamers and picked and chose what to send over. Considering Final Fantasy X-2, this is clearly no longer a concern. In any case, Final Fantasy IV was a major step forward in RPG story-telling. It paved the way for the rest of the series and other RPGs in general. Also, suck it, Final Fantasy VII: Final Fantasy IV was killing off main characters before it became cool.


Considered by some to be the greatest fighting game ever (or at the very least, the best Mortal Kombat game), it's no surprise that gamers rank it as one of the greatest SNES games of all time. MK II introduced a slew of brutal new fatalities and added Babalities and Friendships to the roster. Sprinkle in a few secret characters, the ability to play as original Mortal Kombat boss Shang Tsung, more playable ninjas (because Mortal Kombat always needs more ninjas) and you've got a hit on your hands. TOASTY!