Articles

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Article Incredible Pokemon Reinterpretations

By Andrew Bridgman / April 22, 2013

In this week's InterNerd, we explore several different artists' reinterpretations of existing Pokemon – imagining them as real beings, nightmare monsters, actual humans, and more.


Realistic Pokemon

DeviantArt-ist Arvalis has put together a pretty sizable collection of incredibly realistic Pokemon designs – with a trainer silhouette in each to show the sheer scale of these 'mons. But one of the coolest parts of these designs is how other Pokemon are subtly worked into many of them (notice the Caterpie in the Charizard one below).

Incredible Pokemon Fan Art - Image 1
Filed Under   pokemon   fanart   internerd

Article 15 More Things You'll Never Hear Gamers Say

By Andrew Bridgman / May 10, 2013

Filed Under   zelda   gamers   xbox   pokemon

Article The 8 Types of Grand Theft Auto Players

By Andrew Bridgman / September 13, 2013

Grand Theft Auto games aren't immensely challenging - the game is designed to basically serve up an entire city as your own personal playground, so long as you don't mind stealing cars all the time and murdering every person in sight. But some people like to add a little challenge spice to the GTA stew by doing the impossible - actually following the law. No stealing cars, no murdering civilians, and - hell - even obey the traffic lights. It ain't always easy, but you'll appreciate what you got a whole lot more when you aren't punching a guy out of his own car to get it.

Filed Under   grand theft auto   gamers   gta

Article A Message From Gabe Newell

By Andrew Bridgman / October 1, 2013
A Message From Gabe Newell

Filed Under   valve   gabe newell   half life 3

Article The 10 Greatest Legend of Zelda Games In History

By Andrew Bridgman / May 17, 2013
The 10 Greatest Legend of Zelda Games In History

The Legend of Zelda is one of the greatest series in videogame history, with nearly every game being a classic in its own right. So, mostly just to get the internet really upset about something, we asked you to vote for your favorite Zelda game of all time. And after nearly 200,000 votes (you can see the full results here), you (well, a bunch of people who voted, which may or may not include you) have decided the top 10 games in the Legend of Zelda series, which has done pretty well for a series starring a kid who never speaks and doesn't even have his name in the title. So take a break from trying to figure out how the new Link to the Past game will affect the Zelda Timeline and read about the top 10 Zelda games of all-time.

10. The Legend of Zelda: The Minish Cap

The 10 Best Legend of Zelda Games In History

Somewhat narrowly beating out the Oracle games (also developed by Capcom), comes the Honey, I Shrunk the Link entry of the Zelda series, The Minish Cap. The basic twist of the game was Link could put on a hat that turned him into an ant-sized hero as he went around searching for medallion halves and doing somersaults as he rolled around Hyrule.

The game is notable for being the first entirely new Zelda game produced for the Game Boy Advance, and one of the few Zelda games to be developed by someone other than Nintendo. Other than that, The Minish Cap is mostly just a colorful and well-made entry in the Zelda series with some solid puzzle-solving, although a Rick Moranis cameo would have been totally welcome.

Filed Under   zelda   link   toplist

Article 25 More Incredible Pokemon Fusions

By Chloe Cole / October 18, 2013

Here's the problem with playing any Pokemon game: there are too many cool Pokemon that you want to include on your team at any given time, but you're limited to 6 individual creatures. But the good folks at Pokemon Fusion had a solution: just fuse your Pokemon together! Catching 'em all would be a lot easier this way. We showed you 25 incredible examples of the fan art the internet produced based on this concept earlier, now here's 25 more.

 

More Pokemon Fusion Fan Art

Filed Under   pokemon   internerd   pokemon fusion

Article The Dorklyst: The 10 Weirdest Evolutions in Pokémon

By Andrew Bridgman / April 19, 2013
The Dorklyst: The 10 Weirdest Evolutions in Pokmon - Image 11

The entire concept of having animals evolve into insanely-powerful beast monsters by beating the crap out of others in battle (or by being exposed to stones, being traded, etc.) is pretty ridiculous in and of itself. But it's not too difficult suspending your disbelief when the end result is a fire-breathing dragon who remains loyal to you (despite the fact you're forcing it to fight a bird who shoots lightning). But there are some specific evolutions that are extremely weird, even in the already-weird field of Pokemon evolutions. These are the 10 weirdest evolutions in Pokemon.

10. Cubone into Marowak

The Dorklyst: The 10 Weirdest Evolutions in Pokemon - Image 1

Cubone's life kinda sucks – he's so upset at the death of his mother (remember, this is an entire species of Pokemon, meaning they all are bereaved over the deaths of each of their individual mothers), that he literally wears her skull, which may not be the most emotionally-healthy coping tactic. Then again, in some deeply, deeply messed up way, his mother is still protecting poor little Cubone – since her skull now acts as his helmet. It's definitely indicative of some kind of creepy Norman Bates/Mother relationship, but it's mostly harmless.

Where it gets weird is when Cubone evolves into Marowak. Essentially, Marowak's just a bigger Cubone, which isn't all that weird. What is weird is that Marowak is defined by having gotten over the death of its mother (remember: AS A SPECIES, Marowaks have ALL gotten over the deaths of their individual mothers), but still wears a skull on its head. But it's specifically NOT its mother's! Meaning…Marowak found some random dead Pokemon's bigger skull and is wearing that now? Something tells me Marowak hasn't quite reached the closure it claims to have.

Filed Under   pokemon   the dorklyst   dorklyst

Article 5 Mistakes Every Videogame With A Morality System Makes

By Miklós Takács / December 2, 2013

5 Mistakes Every Videogame With A Morality System Makes

The concept of moral choice systems in video games sounds really good on paper. Instead of doing whatever the narrative tells you to do, you can make your very own decisions, allowing you to have an impact on the world, and to see the consequences of your actions. It's unfortunate that more often than not they are flawed, unfair, and brainmeltingly stupid.

Here's a list of common mistakes even the greatest games tend to make.

 

1. It's either Good or Evil, there's nothing else

Quick, think of a person you know. Now describe that person with only one word. What word did you use? Greedy, lazy, selfish, kind, friendly? Maybe one of those, maybe not. But I'm sure there are two words you didn't use. Good and Evil. People are not that simple, and for some reason developers fail to acknowledge that. They keep making these systems like every single person is either black or white, but next to all people are in the grey area. We all have positive and negative qualities. On good days we smile at the world. On bad days we tend to be shitheads. But this is not how things go in Videoland.

 

5 Recurring Mistakes In Moral Choice System Based Videogames 

Article 45 Examples of Realistic Videogame Characters

By Staff / November 8, 2013
40 Examples of Realistic Videogame Characters

Filed Under   zelda   mario   pokemon   realistic   internerd

Article 5 Crazy Fan Theories That Make Total Sense

By Andrew Bridgman / January 8, 2014

 5 Crazy Fan Theories That Make Total Sense

 

1. Vault Boy Isn't Giving a Thumbs Up - He's Checking Whether Or Not He's About To Die

5 Crazy Fan Theories That Make Total Sense

Source: Reddit

The chipper, cheery mascot of the Fallout series has always been Vault Boy, the blonde-haired, bright-smiled lad giving a big thumbs up and a delightful wink, in stark contrast to the horrible post-nuclear war dystopian future the game plops you in. But WHY exactly is he giving you a thumbs up? And is there an explanation for what he's doing that makes more sense than a jokey contrast between retro-optimism vs. current misery? As you can probably tell from the tone of the article so far, there totally is.