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Article The Dorklyst: 10 Memorable Accidents in Videogame History

October 15, 2010


Accidents happen. Sometimes important accidents happen, like Christopher Colombus discovering America, or the inventor of the popsicle leaving soda out overnight with a stick in it. Videogames are no exception, and sometimes the biggest contributions to games have been entirely unintentional.


10.



Though many of you could not even imagine what life would be like without being able to experience a 1:1 backswing in Wii Sports Resort, golf wasn't supposed to be part of the sequel in the first place. During 2008's E3, Nintendo Superproducer Shigeru Miyamoto talked up how much better Wii golf was going to be in the new game, due to the WiiMotionPlus adapter. The development team had no choice but to put golf in, since he mentioned it in an interview. This was a maneuver that Miyamoto actually referred to as "blocking off the escape route," because that's what happens when you're the Steve Jobs of Japan.

9.



We all live in fear of the frightening sound of Sonic's drowning theme, but it might have never happened. According to an interview with Sonic creator Yuki Naka, the reason that Sonic can't swim in water levels is because he at the time thought hedgehogs couldn't swim. It makes Labyrinth Zone even more disappointing, not just because it was really really hard, but also because it sullies what was once a realistic portrayal of the way hedgehogs curl up in a ball, run really fast, and defeat evil scientists.

Filed Under   lists   the dorklyst

Article The Dorklyst: 10 Western Games and Trends That Never Caught on in Japan

January 12, 2011


In the olden days of gaming, everything worthwhile came out of Japan, as did all of the console manufacturers. Now, with the game market being much more globalized, American developers have as strong of a foothold in our culture as ever. That is, everywhere but in Japan. There are a lot of facets of our gaming culture that the U.S. holds dear that the Japanese have never even given a second thought to. Here's a list of some of the most surprising (and maybe least surprising, in some cases).

10. Lara Croft


If you imagine a Japanese video game, you're probably going to imagine something with a female protagonist (or an androgynous male protagonist), which makes it all the more odd that the former first lady of gaming never really meant anything to Japan. The developers of the game have said that one of the biggest hurdles for Japanese gamers to cross was that they didn't want to control a character who would keep dying grisly deaths due to "dishonorable" violence. Perhaps if Lara Croft had been a CEO who caused her business to fail, thereby disgracing her family, gamers would have been more comfortable with her demise.


9. Madden


Truthfully, this isn't that surprising, as the Japanese probably aren't very big football fans, but the real surprise is that sports games in general, except for the occasional soccer game (not counting horse racing) don't have a market in Japan, especially compared to how exceptionally popular they are here. It's a shame, too, because the Japanese will never know the beautiful yet familiar sting of having to pay EA for all the DLC that should very clearly be free.
Filed Under   the dorklyst

Article Videogame Characters Solve Real World Problems

July 1, 2010

Filed Under   mario   irl   bioshock

Article The 10 Most Miserable Creatures in the Pokemon World

By Andrew Bridgman / February 20, 2013
The 10 Most Miserable Creatures in the Pokemon World - Image 15

The life of a Pokemon is not a good one: they wander aimlessly in the grass, the desert, and the sea, attacking literally anything that comes by. Inevitably, they will be brutally beaten and captured by a trainer, who will keep them in a tiny ball or trapped in some PC ("Bill's PC", or "Whatever PC" in later vesions). Then, if they're lucky enough to escape their Tron-esque digital nightmare world, they will occasionally be trotted out to battle other Pokemon – where they will be burnt, frozen, paralyzed, poisoned, and a million other horrible things – all so some loser trainer can win some badges. But, even among Pokemon, some are far more miserable than the others. They actually have lives that are significantly worse. Here are the 10 most miserable creatures in Pokemon.

10. Igglybuff

The 10 Most Miserable Creatures in Pokemon - Image 1

"It has a soft and bouncy body. Once it starts bouncing, it becomes impossible to stop." (Pokemon Diamond)

Igglybuff looks like the happiest, most joy-filled Pokemon creature ever. And it very well might be! For the precious few moments of its life when it's still, that is. Because the second it bounces, that's it – it bounces forever. It's entire life is constant, perpetual motion – in total defiance of Newton's laws – that is wholly unstoppable, like some terrible amusement park ride that never ends. Plus, its name is Igglybuff and it's a weaker version of Jigglypuff. It doesn't get much worse than that.

Filed Under   pokemon   lists

Article The Dorklyst: 8 Greatest Heroes-Turned-Villains in Videogame History

June 23, 2011


It's hard being a protagonist. You make countless sacrifices, battle through countless levels, die countless deaths, and for all your hard work, you're still never going to be as cool as the villain. It's surprising how few goody-two-shoes ever make the transition to bad guy status and take advantage of its perks: cooler costume, army of minions, a chill flying death fortress to hang out in while those sucker heroes come to you.

But when they do, it's always a big event. We're talking about genuine good guys (playable protagonists) that somehow end up on the opposing side (antagonists that need to be taken down). Here's our list of the 8 greatest heroes-turned-villains in videogame history.

8. Alex Mercer (Good Guy: Prototype; Bad Guy: Prototype 2)


To be fair, whether or not Alex was ever "a good guy" is up for debate. He spends most of Prototype slicing & dicing anyone who has the misfortune to wander onscreen, and the rest of his time is occupied by learning new freakish nightmare powers in order to craft himself into a more efficient murder engine. Is it wrong to feel sorry for the enemies in a game? I'm hesitant to ask, because it feels like if Alex could reach out of the TV screen and kill the player, he would (I hear Radical Entertainment is working on that tech for the sequel). I wouldn't be surprised if the original idea for this game had you controlling the US military and was called The Story of the Horrible Monster No One Could Stop And Who Ate Everyone The End.

However, in the gap between developing Prototype and starting work on the sequel, apparently one Radical employee took a look at this walking wall of fleshy horrorblades and said "Hey, our hero looks way more like a Silent Hill villain than a protagonist. Let's just run with that angle." In Prototype 2, you'll be playing as a new character, a war veteran whose his wife & child were killed by Alex's rampage in the first game. Your new goal is the execution of your former main character. The working title? Prototype 2: You Deserve This.

Filed Under   the dorklyst

Article The 30 Best Fanmade Videogame Movie Posters

By Andrew Bridgman / October 8, 2012

The Best of Videogame Movie Posters - Image 1
Be careful about playing the movie soundtrack, unless you're okay with randomly causing rainstorms and summoning horses.
(via)
Filed Under   movies   posters

Article 30 Awesomely Nerdy Costumes From Halloween 2010

November 5, 2010






Filed Under   cosplay   halloween   costume

Article The Dorklyst: The 11 Most Shocking Deaths in Videogame History

October 2, 2010


Permanent death is one of the most shocking things that can happen in a videogame – mainly because we grew up in an age where new life was just a quick continue away. Here's a tribute to 11 of the characters whose moms wouldn't give them any more quarters. Warning: Most of these games are pretty old, but may contain spoilers if you're totally out of the loop.


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It's a good thing there's no fall damage in FFVII, or Sephiroth probably would have broken both of his legs and we wouldn't have the most shocking death in VG history. Actually, Sephiroth probably would've died and then THAT would be the most shocking death in VG history. And probably the grossest. Whoever heard of someone going to a place of worship only to be unexpectedly penetrated? …Don't answer that.

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Roman's death shouldn't have bothered us that much. He was pretty much just a human, fat, Yugoslavian combination of Navi and Natalya, except he always wanted to go to strip clubs or bowling. So, a kind of awesome combination, but still annoying and always in need of rescuing. RIP Roman Bellic – Husband, Cousin, Friend. Do not weep for him, for he is ogling titties in Heaven now (or not, otherwise RIP Kate).

Filed Under   the dorklyst   death

Article New York Comic-Con 2012 Cosplay Wrap-Up (50 Pictures)

By Andrew Bridgman / October 19, 2012

Lady Nightwing
New York ComicCon 2012 Cosplay WrapUp - Image 51

Dick Grayson has made a lot of changes since his days as Robin. No cape, for one.(via)

Filed Under   cosplay   the weekly irl   comic-con   nycc   2012

Article The Dorklyst: 8 Comic Book Origins More Tragic Than Batman's

By Staff / June 14, 2011


Batman had it rough. As a boy, he was forced to watch as his parents were gunned down in front of him. It's the event that inspired his one-man war on crime, and the most famous tragedy in comics. But let's be honest, now. He still had a billion dollar trust fund, a giant mansion, the heirship to a giant international corporation, and the coolest butler ever. That's way more than some of the other guys got. Here are eight comic book characters who had it worse than the Caped Crusader.

8. Spider-Man


The tragic death of a loved one is usually part and parcel of the whole superhero package. It takes a special brand of luck to also be the one responsible for their death. For that you'd have to be the hero who's been wedgied by fate more often than any other: Spider-Man.

After gaining his spider powers, Peter Parker made the (totally reasonable) decision to make a little money off of them. Later, when he had the chance to stop a burglar, he made the (again, totally reasonable) decision not to get involved. He had a successful entertaining gig by now, and didn't need to risk that by tangling with some criminal.

Unfortunately, sensible decisions have no place in comic books, as that same burglar then turned around and shot his beloved Uncle Ben dead. You know, the one who taught Peter "with great power comes great responsibility," the catchphrase that would cement Spider-Man as the universe's whipping boy for the rest of his life.

7. The Runaways


Missing your dead parents is one thing, but learning your parents are part of an evil coalition bent on destroying the earth is quite another. For the characters of Marvel's Runaways, this revelation leads to the formation of an unlikely superhero team with more variety and teen angst than the freshman locker room at Xavier's School for Gifted Youngsters.

The children of "The Pride" (an occult group of villains comprised of time travellers, mad scientists, mutant telepaths, crime lords and, of course, wizards) are burdened not with the death of loved ones, but with witnessing their parents sacrificing a young girl as part of a dark ritual. Most tragic origins fuel a sense of vengeance in their protagonists, but Runaways, however, derives its tragedy from an odd mixture of teen rebellion and hard-to-answer questions of morality and loyalty. It does involve a telepathic dinosaur, however, which is pretty much the opposite of tragic.

Filed Under   comics   the dorklyst   batman