Last week, we began our search for the greatest Super Nintendo game of all time by asking you to choose your favorites in a series of one on one match-ups. After receiving over 800,000 votes, WE HAVE OUR VICTORS! They're a great mix of commercial blockbusters, critical darlings, and hardcore-gamer favorites. Without further adieu, here are the 25 best SNES games as chosen by gamers.
Contrary to popular belief, a flashy sequel doesn't equal a bad sequel all the time. In a bold move, Contra III fast-forwarded the action to the distant future and improved not only the aesthetics, but the scope and storyline of the game, all while maintaining the "run and gun" appeal of the original. Though there have been plenty of knockoffs since, none have had a weapon as universally appealing as the Spread Gun. None.
Earthbound broke a lot of traditional rules established by previous SNES RPGs with its innovative, unique gameplay. To outsiders, Earthbound seemed like a cutesy kid's game. Any well-informed gamer will tell you otherwise. The characters had names like "Buzz Buzz" and "Poo," but it boasted a layered story with complicated characters and one of the most deeply unsettling final bosses in the history of gaming. While it hit the United States before the heyday of Japanese RPGs, it's held onto an incredibly dedicated cult following.
Last week, Dorkly users voted to elect the greatest N64 game of all time. The competition was tough. Palms were decimated by frantic joystick spinning, countless Capri-Suns were consumed, and Glover was left with only three fingers. Alas, the time has come to announce the games you picked as the console's best. Out of a pool of 118 titles, here are the top 25.
It had everything you'd want in a Mortal Kombat and then some. Mortal Kombat Trilogy boasted the biggest roster of any MK game up to that point, including every character from the previous games and a whole slew of new ones. This meant ninjas, demon ninjas, purple ninjas, and robot ninjas that used to be regular ninjas. MK Trilogy let you play as virtually anyone you could ever want to play as secret characters, bosses, classic characters and introduced a myriad of new moves and stages. If you didn't love Mortal Kombat Trilogy, then you didn't love Mortal Kombat.
Sure, you could play Super Bomberman with four players, but only with a multi-tap and two extra controllers. And, honestly, who had enough allowance to spend on such an extravagance? For most people, Bomberman 64 was their first foray into four player Bomberman, and it was glorious. Whereas most games in the series require power-ups to perform any kind of special move, Bomberman 64 allowed players to pick-up, kick, throw, and pump up bombs right out of the gate. Couple the awesome multi-player with a solid single-player platforming experience and you've got arguably the best Bomberman game of all time.
Dorkly readers, you did it. Your votes have determined the greatest Sega Genesis games of all-time. Over 200,000 votes were tallied (you can check out the results here), and we have below the top 25 (fair warning we only included the top performing game from each series, so that you wouldn't have to read about Streets of Rage three times). So sit back, relax, grab your Sega Nomad and six AA batteries, and let's look back at what you've decided are the 25 greatest Sega Genesis games of all-time.
One genre that was noticeably under-served on the Sega Genesis was the RPG. With Final Fantasy (and other Square games) firmly entrenched over on the side of Nintendo, something needed to make up for the deficiency for Sega. Thankfully, the Phantasy Star series came along, and the 4th entry proved to be not only one of the greatest Genesis RPGs of all-time, but one of the greatest RPGs period. The game combined deep storytelling, well-honed game mechanics, and a unique take on combining fantasy and science-fiction to create one of the most memorable RPG experiences ever crafted. They were so confident in their games, they didn't even care how they spelled "fantasy."
Shining Force II is one of the greatest tactical RPGs ever created, not that that sounds too impressive when you realize how few tactical RPGs there really are out there. One of the reason there are so few is because everyone saw this game come out and figured "who could possibly top this?" But Shining Force II was something more special than just that it had unparalleled depth in both gameplay and story, and more characters ready to join your party than an episode of Game of Thrones. The only drawback was the game required a huge time investment to fully appreciate it but at least you weren't technically lying when you told your friends you couldn't hang out because a huge party was taking up all your time.
Any game worth playing takes many hours out of your life, and after investing all that time, you want to feel rewarded. The most satisfying reward is a happy ending for your character, but some brassy-balled developers have figured out ways to depress the player without disappointing them. Here are the ten most depressing endings to videogames.
At the climax of the Dreamcast classic-via-nostalgia-but-not-when-you-actually-play-it-again Sonic Adventure 2, the dark hedgehog Shadow falls to earth from space, sacrificing himself to save the world. I feel obligated to include this on the list, as killing a main character does qualify as a sad ending, but I would never put it any higher than this if you're at all like me, the less Sonic characters there are from after 1994, the better. I just remembered Big the Cat exists, and it nearly ruined my day.
Videogamers and conspiracy nuts share a lot of common ground: both spend most of their time indoors, both post long, meandering tirades on internet message boards, and both stare at flickering screens all day. The only difference is that one group is playing Xbox, and the other is flipping frame-by-frame through Obama's inauguration speech trying to spot his lizardman tail. But sometimes the groups overlap, and we end up with some crazy theories about our favorite games. Strap on your tinfoil hats, sheeple: here are six of the weirdest videogame fan-theories out there.
Gary Oak (or "Blue" or "Douche", as you probably called him), pops up every now and then in the first generation of Pokemon games, battling you whenever it's least convenient and generally being a snarky pain in the ass. Sympathy for this jerk was pretty low until early last year, when someone spread this story around the net. In short, Gary has a Rattata / Raticate that is a staple of his lineup all the way to the S.S. Anne. After you pummel his team onboard the ocean liner, the next time you see him he's visiting Lavender Town, the final resting place for dead Pokemon. His Raticate is nowhere to be seen. Did the brutal onslaught of your Poke-skills lay his stalwart companion to rest? Are... are you the real "Douche" in this game? Man, I need to go sit down.