Articles

(Page 2)

Article The Conversation That Created The (Rebooted) Teenage Mutant Ninja Turtles

By Andrew Bridgman / March 28, 2014

 

"Heroes are not born - they're created."

-William Fichtner (the guy from Prison Break)

 

  1. Scientist

    Uh, sir?

  2. William Fichtner (from Prison Break)

    Johnson, stop asking questions - get back to making those heroes!

  3. Scientist

    Yeah, about that...you SURE these are the heroes you wanna create?

  4. William Fichtner (from Prison Break)

    Uh, YEAH. Crime is running rampant and Megan Fox is the city's top journalist. Things are bad and we need laboratory-created heroes ASAP.

  5. Scientist

    Well, if we're MAKING heroes, couldn't we make...something else? Like, pretty much anything else other than THIS.

 

tmnt

Article The Conversation That Takes Place After Every Marvel Movie

By Andrew Bridgman / March 22, 2014

   The Conversation That Takes Place After Every Marvel Movie

 

  1. You

    Oh man. OH MAN, that was great.

  2. Significant Other

    Yeah, that was pretty good. Anyways, let's go, I gotta go pee -

  3. You

    SHHHHH - SIT DOWN.

  4. S.O.

    Oh right - the post-credits scene.

  5. [baffling and context-free post-credits scene plays]
  6. S.O.

    Wait - huh? What was that? Was that Benicio del Toro in a wig in a swamp science lab?

  7. You

    THAAAAT WAS AMAAAAAAAZING!

  8. S.O.

    Okay. Well, that was something. Anyways, can we go now? I gotta go to the bathroo-

  9. You

    SHHHHH - SIT DOWN.

  10. S.O.

    But...but we saw the post-credits scene. We're not gonna sit through the crazy-long credits too, are we? Are you saying there's a POST-post-credits scene?

  11. [You nod furiously]
  12. S.O.

    Ugggggggggggggh...

  

Filed Under   marvel   conversations

Article The Best Cosplays in C2E2 History (Part 1)

By Staff / March 22, 2014

The Chicago Comic & Entertainment Expo (C2E2)  is upon us - the biggest entertainment convention in the Windy City means one thing: cosplay. C2E2 has been home to some of the best cosplays in recent history, and this year they'll be honoring the costumed geeks from across the country with the C2E2 Crown Championships of Cosplay, a competition awarding cash and prizes to the best cosplayers around.

Excited? You should be. Here's a taste of some of the best cosplay from years past....

 

The Most Appropriate Flash Cosplay Ever

The Best Cosplays in C2E2 History Part 1

via DeadlyDuckfart

 

Beach Bum Stormtrooper

The Best Cosplays in C2E2 History Part 1

via Chanh Tang

Filed Under   fan art expo   c2e2   c2e2 weekends

Article Were Sory, But Your Bannd From Xbocks Live :(

By Andrew Bridgman / April 11, 2014

I think my Xbox just won Battle of the Bands?

xbox

via Luddy420

 

Well, thanks for being so forthcoming, mark from microsoft.

xbox

via ButterySax

Filed Under   gamers   xbox live   xbox   wtf   messages

Article Well, These Videogame Consoles All Look Legit

By Staff / April 17, 2014

Step 1: Pick the worst movie of the year

Step 2: Forget how to spell "Batman"

Step 3: Re-evaluate your life choices

 

Well, These Videogame Products All Look Legit

 

via Technabob

 

 

 

If you're gonna knock off a console, maybe at least choose one of the successful ones.

 

Well, These Videogame Products All Look Legit

 

via My Treamcast

 

Filed Under   fake   internerd

Article What 'Game of Thrones' Actors Looked Like In Their Younger Days

By Staff / April 14, 2014

 

Young Tywin Lannister (in Pascali's Island)

Game of Thrones Actors In the Wayback Machine

Yep, that's Lannister patriarch Charles Dance - in total young stud mode - hanging out with young Helen Mirren. Old people! They used to be young!

 

Young Ned Stark (in The Bill)

Game of Thrones Actors In the Wayback Machine  

Old age is coming.

 

Article The Best of Pokemon Evolution GIFs

By Staff / April 3, 2014

Pokemon Evolution GIFs

via Alex Draws 

 

Pokemon Evolution GIFs

via Padnote 

Filed Under   pokemon   evolution   gifs   internerd

Article Mark Zuckerberg Explains Why Facebook ACTUALLY Bought the Oculus Rift

By Andrew Bridgman / March 25, 2014
Mark Zuckerberg Explains Why Facebook Bought the Oculus Rift

Filed Under   facebook   oculus rift   open letter

Article If Convention-Goers Had 'Game of Thrones' House Sigils

By Staff / March 29, 2014
If ConventionGoers Had Game of Thrones House Sigils

Article 7 Times Graphical Limitations Helped Define Awesome Videogame Characters

By Karl Smallwood / April 11, 2014

Graphics are everything in the world of videogames - the capabilities of a graphics engine can completely change everything about what a game will ultimately be. The greater graphical abilities of the Playstation is what brought Square and Final Fantasy to Sony, the Mode 7 capabilities of the Super Nintendo allowed F-Zero and Super Mario Kart to exist at all, and the chunky graphics of the N64 captured James Bond's weird square hands for the first time ever.

But sometimes graphics can seemingly hold stuff back too. After all, each generation of videogames has their limits, and the developers are stuck working within those limits. But sometimes those limits can help define a character perfectly, in a way that more advanced graphics would have messed up. These are a few of those.

 

1. Crash Bandicoot looks the way he does because they didn't have any more polygons to flesh him out.

 6 Times Graphical Limitations Helped Define Awesome Videogame Characters

 

You only need to take one look at Crash Bandicoot to know why the wumpa fruit loving marsupial was a huge hit with fans from the start. His goofy grin, ungainly gait and big dumb shoes all combine into an instantly endearing character you can't help but want to go on an adventure/twirling backhand island natives with.

However, almost everything that makes Crash, well, Crash, is the result of the creators of the game simply not having enough polygons to work with. For starters, Crash's face was intentionally made as large and goofy as possible so that we could actually see it, this resulted in the character being designed with no neck, which resulted in his signature way of moving and turning to the camera. Speaking of movement, Crash's shoes are a result of the poor resolution of the screen making it difficult to make out his limbs when he was moving. Hell, the only reason that Crash Bandicoot is orange is because that was literally the only color that didn't make him look like shit in contrast to the stages he appeared on. It's also the reason no stages containing lava appear in the original game.

So maybe "graphics got too good" is the reason we haven't seen a new Crash game in so long. Yeah, that's probably it.